When you're done using the monitor, scroll down to the double arrows at the bottom of the screen again to put it away. You can switch to a different camera feed at any time. To view any of these camera feeds, simply click on the one you want to see. The camera feeds are labeled with numbers and letters, and the monitor will display the name of the currently selected camera feed at the top of the map. This map has clickable boxes that represent the camera feeds of all the rooms. You'll see a mini-map of the entire building on the right side of the monitor screen. Now, you have access to all the cameras in the building. To activate the monitor, simply scroll down to the giant rectangle with the double arrows at the bottom of the screen. It can also be used to prevent Freddy and Foxy from moving. The monitor is used to watch the animatronics' movements throughout the restaurant. To pan to the right, move the mouse to the right. To pan to the left side of the office, move the mouse towards the left of the screen. The mouse is responsible for all inputs in the game, from controlling the player's view to using the door controls to checking the cameras. Your tools for that are the monitor, the doors, the hall lights, the power indicator, the clock, and a pair of good ears. You can't fight the animatronics, but you can ward them off. The game's mechanics are simple to learn.